Pathways branch out from these lanes and form an interconnected map allowing for tactical player movements.Ĭounter-Terrorists spawn in a roofed section underneath the catwalk. The map can be loosely divided into three interconnected lanes: Tunnels connecting T Spawn to bombsite B, mid connecting T Spawn to CT Spawn and catwalk, and Long connecting T Spawn to bombsite A. In the revamped version, the map is set in Morocco, which is not in the geographic region of Middle East, but featured similar architectural styles. The original Global Offensive version featured Islamic architecture and presence of military and conflict activity such as Humvees and bombed walls, reflecting a contemporary view of the Middle East. Later games added more visually identifiable features to show the map's setting. An earlier version of the map lack many identifying features, with the only identifying features being what looks like sandstone textures for walls and sand for floor. The map appears to be set in the Middle East, similar to its predecessor Dust.
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